﻿using TMPro;
using UnityEngine;
using UnityEngine.UI;

namespace Gp.Scripts.GUI
{
    public class LogTabButton : MonoBehaviour
    {
        public TMP_Text tabName;
        public GameObject outLine;
        public Button button;
        // [HideInInspector] public LogType type;
        
        public LogType Type { get; set; }
    }
}